﻿CHARACTERS = {
	c:NET ?= {
		create_character = {
			# King William I of the Netherlands
			first_name = "Willem"
			last_name = "van_Oranje-Nassau"
			historical = yes
			ruler = yes
			age = 64
			dna = dna_king_william_01
			interest_group = ig_petty_bourgeoisie
			ideology = ideology_royalist
			traits = {
				romantic
			}
		}	

		create_character = {
			first_name = "Willem"
			last_name = "van_Oranje-Nassau"
			historical = yes
			heir = yes
			age = 44
			interest_group = ig_intelligentsia
			ideology = ideology_reformer
			traits = {
				persistent
			}
			on_created = {
				set_variable = is_married
			}
		}

		create_character = { # General
			is_general = yes
			first_name = David_Hendrik
			last_name = Chasse
			historical = yes
			age = 71
			traits = {
				wrathful
				wounded # Right upper arm
			}
		}
		
		create_character = { # Admiral
			is_admiral = yes
			 first_name = Engelbertus
			 last_name = Lucas
			 historical = yes
			 age = 51
			 commander_rank = commander_rank_2
			 traits = {
			 	experienced_naval_commander
			 	wrathful
			}
		 }
		
	#	create_character = {
	#		is_general = yes
	#		first_name = Charles
	#		last_name = Nepveu
	#		age = 45
	#		traits = {
	#			bigoted
	#	#		powerful_friends
	#		}
	#	}
		
	#	create_character = {
	#		is_general = yes
	#		first_name = Karel_Bernhard
	#		last_name = van_Saksen_Weimar_Eisenach
	#		age = 44
	#		traits = {
	#	#		smart_trait
	#	#		uncommonly_young
	#		}
	#
	#	}
		
	#	create_character = {
	#		is_general = yes
	#		first_name = Hendrik
	#		last_name = Duycker
	#		age = 44
	#		traits = {
	#	#		mediocre
	#	#   	military_family
	#		}
	#
	#	}
	}
}
